Ouija Board
A fully modeled Ouija board built in Blender, with emphasis placed on authentic hand-lettering, realistic material details, and moody single-source lighting to create a subtle sense of unease.
Platform Physics
An experiment manually dropping an assortment of soft-body objects across a series of platforms to explore natural physics interactions, bounce deformations, and coordinated chain reactions created with baked movements.
Plushy Ghost Model
An original character design experimenting in contrasting materials: dense procedural particle plush against clean, opaque silicone. The real challenge – GPU memory and hardware limitations.
Soft Cheese Simulation
An early experiment exploring soft body dynamics and self-collision in Blender.
Arcade Cabinets
Scratch coding four arcade cabinet classics to better understand early game mechanics and the technological limitations of the era.