Soft Cinematic Cheese Simulation

Early project footage experimenting with soft body physics and self-collision attributes developing rubberized bouncy blocks of cheese. Applying additional bounce physics outside of normal gravity gave a fun, exaggerated movement to the objects dropped – particularly along the outside edges reverberating with vibration after the initial impact responding to the push and pull forces on the mesh during movement. Watch the render and view the image gallery below.

Tags: #design #3ddesign #3dart #3dmodel #simulation #blender #aftereffects #vfx #post-production #animation #rendering #motionstudy

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