Super Mario Diorama
A compact playable 3D environment
A single-scene diorama that brings together signature elements from classic Super Mario levels — overworld, underwater, dungeon, and sky biomes — into one cohesive space with custom materials, collision, and lighting, the scene supports both desktop and VR gameplay.
The model was created in Blender, then imported into Unity for interaction. Low-poly geometry keeps performance light while preserving recognizable forms and proportions. Day and night lighting variations, along with embedded audio cues (coin collection, block hits, underwater ambience), add depth without increasing complexity.
The AR model has embedded sound cues, such as picking up coins, hitting the boxes, or being underwater. Simple low poly geometry allows you to drop this nostalgic scene into your own VR level or lobby.
// Click, double-click, pinch, and drag. Hold shift while clicking to move the model. Open in AR to view through a mobile camera, or jump directly into VR to explore!
Explore this model, and dozens more, in the first-person interactive desktop sandbox McDarnalds.io. Click below to learn more about the project and start playing.